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  • Landscaping with Stone, Third Edition

    Create Patios, Walkways, Walls, and Other Landscape Features

    by Pat Sagui ...
    Updated with new projects, tables, and sections detailing commonly used landscape sand, gravel, and stone materials, Landscaping with Stone,Third Edition, is a complete and accessible guide to landscape design and outdoor projects for the home and garden. Discover xeriscape landscaping ideas, stone garden tips, water-wise gardening tips, and much more! Featuring a framework for stone landscaping ... Read more

    $9.99 CAD or Free with Kobo Plus

  • Night Song

    The Guild Wars, #9

    Series Book 9 - The Guild Wars
    Fourteen years ago, Alan Porter returned from a contract with a hefty payday for his company, Silent Night, and a surprise: five orphaned Zuul pups. Although Humans and Zuul have faced off on many battlefields, little was known of the ancient mercenary race, and Alan and his wife, Dana, raised them the best they could. The five pups, Rex, Ripley, Drake, Sonya, and Shadow grew to maturity in ... Read more

    $8.99 CAD or Free with Kobo Plus

  • The Routledge Companion to Video Game Studies

    Series series Routledge Media and Cultural Studies Companions
    A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies.Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new ... Read more

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  • The Routledge Companion to Imaginary Worlds

    Edited by Mark Wolf ...
    Series series Routledge Media and Cultural Studies Companions
    This companion provides a definitive and cutting-edge guide to the study of imaginary and virtual worlds across a range of media, including literature, television, film, and games. From the Star Trek universe, Thomas More’s classic Utopia, and J. R. R. Tolkien’s Arda, to elaborate, user-created game worlds like Minecraft, contributors present interdisciplinary perspectives on authorship, world ... Read more

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  • Negotiation

    Four Horsemen Tales, #13

    Series Book 13 - Four Horsemen Tales
    Thirteen incredible authors. Thirteen Stories about the Depik—what they were and where their society goes from here!It's the Twenty-Second Century. Humanity has taken its first steps into the galaxy, and we've found ourselves in a vast playground of alien races, environments, and cultures. As the newest players on the universal stage, though, our position is readily apparent—we're at the bottom of ... Read more

    $8.99 CAD or Free with Kobo Plus

  • The Medium of the Video Game

    Edited by Mark J. P. Wolf ...
    Over a mere three decades, the video game became the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular ... Read more

    $23.99 CAD

  • Navigating Imaginary Worlds

    Wayfinding and Subcreation

    Edited by Mark J.P. Wolf ...
    This edited anthology offers a collection of essays that each look at various types of wayfinding. Together they explore a variety of wayfinding tools and techniques and their applications, as well as ways of keeping track of the construction of worlds too.With transmedial worlds extending over multiple media, multiple authors, and sometimes even multiple decades of creation, a wealth of different ... Read more

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  • The Video Game Theory Reader 2

    The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games ... Read more

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  • Tales from the Lyon's Den: Stories from the Four Horsemen Universe

    Four Horsemen Tales

    Series series Four Horsemen Tales
    From the outside, The Lyon's Den doesn't look like much; there isn't even a sign. But Mercs of all species know that if you head to southwest Houston, near the Starport, there's a particular run-down strip mall that looks like it's been abandoned for years. The glass door second from the south end of the strip is plastered over on the inside with blue paper, and the faint golden outline of a ... Read more

    $8.99 CAD or Free with Kobo Plus

  • Mid-Atlantic Home Landscaping, 4th Edition

    46 Landscape Designs with 200+ Plants & Flowers for Your Region

    Discover endless home landscaping ideas and outdoor DIY projects that are specifically designed for the Mid-Atlantic region in this must-have landscaping book! Mid-Atlantic Home Landscaping, 4 th Edition features inspiring ideas for making the Mid-Atlantic home landscape more attractive and functional. Starting with the 200 best native plants that thrive in the region, area landscape ... Read more

    $27.42 CAD or Free with Kobo Plus

  • Exploring Imaginary Worlds

    Essays on Media, Structure, and Subcreation

    Edited by Mark Wolf ...
    From The Brothers Karamazov to Star Trek to Twin Peaks, this collection explores a variety of different imaginary worlds both historic and contemporary.Featuring contributions from an interdisciplinary and international group of scholars, each essay looks at a particular imaginary world in-depth, and world-building issues associated with that world. Together, the essays explore the relationship ... Read more

    $86.99 CAD

  • Encyclopedia of Video Games

    The Culture, Technology, and Art of Gaming [3 volumes]

    Edited by Mark J. P. Wolf ...
    Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry.This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are ... Read more

    $311.99 CAD