Skip to main content

Panier

Vous profitez des avantages réservés aux VIP !

Article(s) non disponible(s) à la vente
Veuillez vérifier votre panier. Vous pouvez supprimer le ou les articles qui ne sont pas disponibles maintenant ou nous les supprimerons automatiquement au moment du règlement de la commande.
articlesarticle
articlesarticle

Recommandé pour vous

Loading...


Meilleures séries dans ce pays : Canada

1-12 sur 12 résultats pour « don ebdon »
Skip side bar filters
  • TelE-Learning

    The Challenge for the Third Millennium

    Modifié par Mike Kendall, Don Ebdon ...
    Collections series Computer Science (R0)
    Many of the early issues in the field of telE-learning are now not only recognised but are being addressed, through professional and staff development routes, through innovative technological solutions, and through approaches and concepts that are better suited to particular educational contexts. TelE-LEARNING: The Challenge for the Third Millennium provides details of the most recent advances in ... En savoir plus

    $115.99 CAD

Les lecteurs de ce roman ont aussi aimé

  • Computer Science and Educational Software Design

    A Resource for Multidisciplinary Work in Technology Enhanced Learning

    Collections series Computer Science (R0)
    Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered ... En savoir plus

    $64.99 CAD

  • Trends and Applications of Serious Gaming and Social Media

    Modifié par Youngkyun Baek, Ryan Ko, Tim Marsh ...
    Collections series Engineering (R0)
    This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. In particular, the book addresses applications used in businesses and education-related organizations in Asia, where the framework and experience of serious games have been used to address specific problems in the real world. The topics that will be ... En savoir plus

    $115.99 CAD

  • Computer Supported Education

    6th International Conference, CSEDU 2014, Barcelona, Spain, April 1-3, 2014, Revised Selected Papers

    Collections series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 6th International Conference on Computer Supported Education, CSEDU 2014, held in Barcelona, Spain, in April 2014.The 24 revised full papers presented were carefully reviewed and selected from 242 submissions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social ... En savoir plus

    $64.99 CAD

  • Cross-Cultural Design

    8th International Conference, CCD 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings

    Modifié par Pei-Luen Patrick Rau ...
    Collections series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 8th International Conference on Cross-Cultural Design, CCD 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers and 186 poster papers were accepted for publication after a careful reviewing process. These ... En savoir plus

    $115.99 CAD

  • Entertaining the Whole World

    Collections series Computer Science (R0)
    ‘Entertainment media’ are entertainment products and services that rely on digital technology and include traditional media (such as movies, TV, computer animation etc) as well as emerging services for wireless and broadband, electronic toys, video games, edutainment, and location-based entertainment (from PC game rooms to theme parks).Whilst most of the digital entertainment industry is found in ... En savoir plus

    $64.09 CAD

  • Arguing to Learn

    Confronting Cognitions in Computer-Supported Collaborative Learning Environments

    Collections series Education (R0)
    Arguing to Learn: Confronting Cognitions in Computer-Supported Collaborative Learning Environments focuses on how new pedagogical scenarios, task environments and communication tools within Computer-Supported Collaborative Learning (CSCL) environments can favour collaborative and productive confrontations of ideas, evidence, arguments and explanations, or arguing to learn.This book is the first ... En savoir plus

    $115.99 CAD

  • Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural Heritage

    7th International Conference, CCD 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II

    Modifié par P.L. Patrick Rau ...
    Collections Livre 2 - Springer Nature Proceedings Computer Science
    The two LNCS volume set 9180-9181 constitutes the refereed proceedings of the 7th International Conference on Cross-Cultural Design, CCD 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 ... En savoir plus

    $64.09 CAD

  • Games and Learning Alliance

    Third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014, Revised Selected Papers

    Modifié par Alessandro De Gloria ...
    Collections series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the Third International Conference on Games and Learning Alliance, GALA 2014, held in Bucharest, Romania, in July 2014. The 15 revised papers presented were carefully reviewed and selected from 26 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped into four sessions: pedagogy, technology, design, and ... En savoir plus

    $51.99 CAD

  • Learning and Collaboration Technologies. Novel Learning Ecosystems

    4th International Conference, LCT 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I

    Collections Livre 1 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 ... En savoir plus

    $64.99 CAD

  • Ready

    A Commodore 64 Retrospective

    par Roberto Dillon ...
    Collections series Engineering (R0)
    How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special?This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal ... En savoir plus

    $115.99 CAD

  • The Impact of Pen and Touch Technology on Education

    Collections series Computer Science (R0)
    This book presents perspectives for and by teachers, school and university administrators and educational researchers regarding the great impact pen and tablet technology can have on classrooms and education.presents three distinctly valuable threads of research:Emerging technologies and cutting-edge software invented by researchers and evaluated through real classroom deployments.First-hand ... En savoir plus

    $64.99 CAD