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« dr conrad barski »

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  • Realm of Racket

    Learn to Program, One Game at a Time!

    Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language.In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with ... En savoir plus

    $27.19 CAD

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  • Java 8 Lambdas

    Pragmatic Functional Programming

    If you’re a developer with core Java SE skills, this hands-on book takes you through the language changes in Java 8 triggered by the addition of lambda expressions. You’ll learn through code examples, exercises, and fluid explanations how these anonymous functions will help you write simple, clean, library-level code that solves business problems.Lambda expressions are a fairly simple change to ... En savoir plus

    $28.99 CAD

  • Mobile Design and Development

    Practical concepts and techniques for creating mobile sites and web apps

    par Brian Fling ...
    Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles ... En savoir plus

    $25.99 CAD

  • Beginning Java 8 Games Development

    par Wallace Jackson ...
    Collections series Professional and Applied Computing (R0)
    Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and ... En savoir plus

    $63.99 CAD

  • AI for Game Developers

    Creating Intelligent Behavior in Games

    Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more ... En savoir plus

    $26.99 CAD

  • Getting Started with Arduino and Ruby

    par Agus Kurniawan ...
    Arduino can be access using any programming language. This book provides guideline how to work with Arduino and Ruby. It describes basic programming to access Arduino and illustrates to work with several scenario Arduino and electronic devices.*TOC*Preparing Development Environment1.1 Arduino1.1.1 Arduino Uno1.1.2 Arduino Leonardo1.1.3 Arduino Mega 25601.1.4 Arduino Due1.2 Electronic Components1.2 ... En savoir plus

    $4.71 CAD

  • Better, Faster, Lighter Java

    Sometimes the simplest answer is the best. Many Enterprise Java developers, accustomed to dealing with Java's spiraling complexity, have fallen into the habit of choosing overly complicated solutions to problems when simpler options are available. Building server applications with "heavyweight" Java-based architectures, such as WebLogic, JBoss, and WebSphere, can be costly and cumbersome. When you ... En savoir plus

    $25.99 CAD

  • Make a 2D RPG in a Weekend

    Second Edition: With RPG Maker MV

    par Darrin Perez ...
    Collections series Professional and Applied Computing (R0)
    Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.One of the hardest parts of game development is actually finishing a game, ... En savoir plus

    $80.99 CAD

  • Automated Trading with R

    Quantitative Research and Platform Development

    par Chris Conlan ...
    Collections series Professional and Applied Computing (R0)
    Learn to trade algorithmically with your existing brokerage, from data management, to strategy optimization, to order execution, using free and publicly available data. Connect to your brokerage’s API, and the source code is plug-and-play.Automated Trading with R explains automated trading, starting with its mathematics and moving to its computation and execution. You will gain a unique insight ... En savoir plus

    $95.99 CAD

  • Sudoku Programming with C

    par Giulio Zambon ...
    Collections series Professional and Applied Computing (R0)
    Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all!We like Sudokus because they test our ... En savoir plus

    $68.99 CAD

  • Android Studio Game Development

    Concepts and Design

    par Jerome DiMarzio ...
    Collections series Professional and Applied Computing (R0)
    This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio.This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You ... En savoir plus

    $47.99 CAD

  • Program Arcade Games

    With Python and Pygame

    par Paul Craven ...
    Collections series Professional and Applied Computing (R0)
    Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.After reading and using this book, ... En savoir plus

    $80.99 CAD