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  • Video Game Design

    Principles and Practices from the Ground Up

    par Michael Salmond ...
    Collections series Required Reading Range
    Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design.Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals ... En savoir plus

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  • The Fundamentals of Interactive Design

    Collections series Fundamentals
    This book will help you design media that engages, entertains, communicates and 'sticks' with the audience. Packed with examples of groundbreaking interactive design, this book provides a solid introduction to the principles of interactive communication and detailed case studies from world-leading industry experts.The Fundamentals of Interactive Design takes you step by step through each stage of ... En savoir plus

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  • Video Game Level Design

    How to Create Video Games with Emotion, Interaction, and Engagement

    par Michael Salmond ...
    Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience ... En savoir plus

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  • Level Up! The Guide to Great Video Game Design

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  • Rise of the Videogame Zinesters

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  • Fundamentals of Game Design

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