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« winifred phillips »

1-12 sur 12 résultats pour « winifred phillips »
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  • A Composer's Guide to Game Music

    A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the ... En savoir plus

    $31.99 CAD

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  • The Inevitable

    Understanding the 12 Technological Forces That Will Shape Our Future

    par Kevin Kelly ...
    **A New York Times BestsellerFrom one of our leading technology thinkers and writers, a guide through the twelve technological imperatives that will shape the next thirty years and transform our lives**Much of what will happen in the next thirty years is inevitable, driven by technological trends that are already in motion. In this fascinating, provocative new book, Kevin Kelly provides an ... En savoir plus

    $10.99 CAD

  • Draw With Jazza - Creating Characters

    Fun and Easy Guide to Drawing Cartoons and Comics

    par Josiah Brooks ...
    Imagine, Design and Draw Your Own Characters!Draw With Jazza YouTube star Josiah Brooks breaks down an easy-to-follow method that will help you to invent and draw original characters time and time again. Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for ... En savoir plus

    $15.99 CAD

  • Escape the Game: How to Make Puzzles and Escape Rooms

    par Adam Clare ...
    If you are thinking of opening an escape game or are wondering what goes on behind-the-scenes at an escape game this book is for you.Escape the Game addresses the most common questions that people have about designing, making, and running escape rooms.In the book you will discover:-How to design for a fun play experience-What documentation you need-How to design for a fun play experience-Ways to ... En savoir plus

    $11.99 CAD ou Gratuit avec Kobo Plus

  • Rise of the Videogame Zinesters

    How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form

    par Anna Anthropy ...
    "Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program ... En savoir plus

    $11.99 CAD

  • Enchanted Objects

    Innovation, Design, and the Future of Technology

    par David Rose ...
    In the tradition of Who Owns the Future, an MIT Media Lab scientist imagines how everyday objects can intuit our needs, improve our lives, and form “an ethereal interconnection of gadgets and human desires that...will pervade our lives in the very near future” (The Wall Street Journal).We are now standing at the precipice of the next transformative development, a world in which technology becomes ... En savoir plus

    $18.99 CAD

  • Game Design

    How to Create Video and Tabletop Games, Start to Finish

    par Lewis Pulsipher ...
    Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical ... En savoir plus

    $15.99 CAD

  • The User's Journey

    Storymapping Products That People Love

    par Donna Lichaw ...
    Like a good story, successful design is a series of engaging moments structured over time. The User’s Journey will show you how, when, and why to use narrative structure, technique, and principles to ideate, craft, and test a cohesive vision for an engaging outcome. See how a “story first” approach can transform your product, feature, landing page, flow, campaign, content, or product strategy. ... En savoir plus

    $41.99 CAD

  • Fundamentals of Game Design

    par Ernest Adams ...
    Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion ... En savoir plus

    $65.99 CAD

  • Story Theory

    How to Write Like J.R.R. Tolkien in Three Easy Steps

    par Deren Hansen ...
    Collections Livre 4 - Dunlith Hill Writing Guides
    We all know how to tell stories just like we all know our native language, having heard both since we were born. People, however, who study their native language discover there’s much they misunderstood or simply didn’t know. The same is true of story when we look at it more carefully.With topics that include the theory of story as model, the fractal key to narrative complexity, and the art of the ... En savoir plus

    $3.99 CAD ou Gratuit avec Kobo Plus

  • 100 Principles of Game Design

    par DESPAIN ...
    Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their ... En savoir plus

    $57.99 CAD

  • Work of Art: The Craft of Creativity

    par James Hegarty ...
    Creativity is real. We can all be creative. There's no entry fee, no requirements, no external expectations, no limits. In this book, Hegarty takes apart the creative process and shows everyone how to take their ideas from inspiration to completion.No, you probably haven't heard of me. I'm not on TV. But my music has been - and on radio and in concert halls around the world. For almost 30 years I ... En savoir plus

    Gratuit