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anna sofia alklind taylor

Showing 1 - 12 of 12 results for “anna sofia alklind taylor
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  • What Happens When We Play

    A Critical Approach to Games User Experience Design & Education

    What Happens When We Play: A Critical Approach to Games User Experience Design & Education brings together research and reflection from both faculty and graduate students involved in University of Skövde’s Games User Experience (GUX) Master’s program, launched in 2020. The collection shares insights from the new GUX curriculum, which takes a critical-making approach, combining practical projects ... Read more

    $2.99 USD

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  • Online Gaming in Context

    The social and cultural significance of online games

    Series series Routledge Advances in Sociology
    There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by new technologies and gaming patterns, including the rise of home-based games consoles, advances ... Read more

    $80.99 USD

  • The SAGE Handbook of Social Media

    The world is in the midst of a social media paradigm. Once viewed as trivial and peripheral, social media platforms like Twitter, Facebook and WeChat have become an important part of the information and communication infrastructure of society. They are bound up with business and politics as well as everyday life, work, and personal relationships.This international Handbook addresses the most ... Read more

    $59.99 USD

  • Emotional AI

    The Rise of Empathic Media

    by Andrew McStay ...
    What happens when media technologies are able to interpret our feelings, emotions, moods, and intentions? In this cutting edge new book, Andrew McStay explores that very question and argues that these abilities result in a form of technological empathy. Offering a balanced and incisive overview of the issues raised by ‘Emotional AI’, this book:Provides a clear account of the social benefits and ... Read more

    $69.99 USD

  • Entertainment-Education Behind the Scenes

    Case Studies for Theory and Practice

    Edited by Lauren B. Frank, Paul Falzone ...
    Series series Literature, Cultural and Media Studies (R0)
    This Open Access book tracks the latest trends in the theory, research, and practice of entertainment-education, the field of communication that incorporates social change messaging into entertaining media. Sometimes called edutainment, social impact television, narrative persuasion, or cultural strategy, this approach to social and behavior change communication offers new opportunities including ... Read more

    Free

  • Connected Gaming

    What Making Video Games Can Teach Us about Learning and Literacy

    Series series The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
    How making and sharing video games offer educational benefits for coding, collaboration, and creativity.Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics from a game or prep for entry into the army. An emphasis on the instructionist approach to gaming, however, has overshadowed the constructionist approach, in which ... Read more

    $25.99 USD

  • The Dark Side of Media and Technology

    A 21st Century Guide to Media and Technological Literacy

    Edited by Edward Downs ...
    The Dark Side of Media and Technology: A 21st Century Guide to Media and Technological Literacy is Herculean in its effort to survey for landmines in a rapidly changing media landscape. The book identifies four dark outcomes related to media and technology use in the 21st century, and balances the dark side with four points of light that are the keys to taking ownership of a media- and technology ... Read more

    $45.99 USD

  • Connected Minds, Emerging Cultures

    Cybercultures in Online Learning

    Edited by Steve Wheeler ...
    Series series Perspectives in Instructional Technology and Distance Education
    As the title indicates, this book highlights the shifting and emergent features that represent life online, specifically in and around the territory of e-learning.Cybercultures in themselves are complex conglomerations of ideas, philosophies, concepts, and theories, some of which are fiercely contradictory. As a construct, 'cyberculture' is a result of sustained attempts by diverse groups of ... Read more

    $50.99 USD

  • The SAGE Handbook of Digital Technology Research

    Research on and with digital technologies is everywhere today. This timely, authoritative Handbook explores the issues of rapid technological development, social change, and the ubiquity of computing technologies which have become an integrated part of people′s everyday lives.This is a comprehensive, up-to-date resource for the twenty-first century. It addresses the key aspects of research within ... Read more

    $118.99 USD

  • Constructing the Self in a Digital World

    Series series Learning in Doing: Social, Cognitive and Computational Perspectives
    It has become popular in recent years to talk about 'identity' as an aspect of engagement with technology - in virtual environments, in games, in social media and in our increasingly digital world. But what do we mean by identity and how do our theories and assumptions about identity affect the kinds of questions we ask about its relationship to technology and learning? Constructing the Self in a ... Read more

    $38.99 USD

  • The SAGE Handbook of Human–Machine Communication

    The SAGE Handbook of Human-Machine Communication has been designed to serve as the touchstone text for researchers and scholars engaging in new research in this fast-developing field. Chapters provide a comprehensive grounding of the history, methods, debates and theories that contribute to the study of human-machine communication. Further to this, the Handbook provides a point of departure for ... Read more

    $109.79 USD

  • Multiplayer Online Games

    Origins, Players, and Social Dynamics

    by Guo Freeman ...
    Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively reviews the origins, players, and social dynamics of MOGs, as well as six major empirical research methods used in previous works to study MOGs (i.e., observation ... Read more

    $103.99 USD