Skip to main content

Panier

Vous profitez des avantages réservés aux VIP !

Article(s) non disponible(s) à la vente
Veuillez vérifier votre panier. Vous pouvez supprimer le ou les articles qui ne sont pas disponibles maintenant ou nous les supprimerons automatiquement au moment du règlement de la commande.
articlesarticle
articlesarticle

Recommandé pour vous

Loading...


Unity from Zero to Proficiency Série de Livres électroniques

1-12 sur 12 résultats
Skip side bar filters
  • Unity from Zero to Proficiency (Foundations) Fifth Edition

    Unity from Zero to Proficiency, #1

    par Patrick Felicia ...
    Collections Livre 1 - Unity from Zero to Proficiency
    Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.- Purchase of the print or Kindle book includes a free eBook in the PDF format.- Newly Edited and Updated Version (Third Edition) for Unity 2022+.- Updaded in July 2023: All chapters and assets are fully compatible with Unity 2022+Master Unity FasterAre you ready to turn your gaming ... En savoir plus

    $9.99 CAD ou Gratuit avec Kobo Plus

  • Unity from Zero to Proficiency (Intermediate)

    Unity from Zero to Proficiency, #3

    par Patrick Felicia ...
    Collections Livre 3 - Unity from Zero to Proficiency
    Newly Edited and Updated Version (Third Edition) for Unity 2020Learn C# with Unity, and create a full FPS game without the headachesWithout this book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes twelve chapters that painlessly teach you the necessary skills to create ... En savoir plus

    $13.99 CAD ou Gratuit avec Kobo Plus

  • Unity from Zero to Proficiency (Advanced)

    Unity from Zero to Proficiency, #4

    par Patrick Felicia ...
    Collections Livre 4 - Unity from Zero to Proficiency
    Newly Edited and Updated Version (Third Edition) for Unity 2019Create multiplayer games and procedural levels and boost game performances without the headachesWithout this book, most people spend too long trying to develop and optimize their game the hard way. This book is the only one that will get you to create entertaining games and optimize your code without wasting so much time. It includes ... En savoir plus

    $14.99 CAD ou Gratuit avec Kobo Plus

  • Unity from Zero to Proficiency (Beginner)

    Unity from Zero to Proficiency, #2

    par Patrick Felicia ...
    Collections Livre 2 - Unity from Zero to Proficiency
    Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.- Purchase of the print or Kindle book includes a free eBook in the PDF format.- Newly Edited and Updated Version for Unity 6.- November 2025 Updadte: All chapters and assets are fully compatible with Unity 6.- July 2023 Updadte: All chapters and assets are fully compatible ... ... En savoir plus

    Prix courant $14.99 CAD Maintenant $9.99 CAD ou Gratuit avec Kobo Plus

  • Unity from Zero to Proficiency (Proficient)

    Unity from Zero to Proficiency, #5

    par Patrick Felicia ...
    Collections Livre 5 - Unity from Zero to Proficiency
    First Edition, Published in September 2019In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.The book includes a list of the learning objectives at the start of each chapter, step-by-step activities, ... En savoir plus

    $14.99 CAD ou Gratuit avec Kobo Plus

Les lecteurs de ces romans ont aussi aimé

  • Learning C# by Developing Games with Unity 3D Beginner's Guide

    The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.

    par Terry Norton ...
    This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already ... En savoir plus

    $47.99 CAD ou Gratuit avec Kobo Plus

  • 101 Amazing Nintendo NES Facts

    Includes facts about the Famicom

    par Jimmy Russell ...
    Collections Livre 2 - Games Console History
    In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... En savoir plus

    $4.99 CAD ou Gratuit avec Kobo Plus

  • JavaScript Patterns

    Build Better Applications with Coding and Design Patterns

    par Stoyan Stefanov ...
    What's the best approach for developing an application with JavaScript? This book helps you answer that question with numerous JavaScript coding patterns and best practices. If you're an experienced developer looking to solve problems related to objects, functions, inheritance, and other language-specific categories, the abstractions and code templates in this guide are ideal -- whether you're ... En savoir plus

    $31.99 CAD

  • The Friendly Orange Glow

    The Untold Story of the Rise of Cyberculture

    par Brian Dear ...
    At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn’t even born, a group of visionary engineers and designers—some of them only high school students—in the late 1960s and 1970s created a computer system called PLATO, which was light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers. Not only did PLATO engineers ... En savoir plus

    $14.99 CAD

  • Shigeru Miyamoto

    Super Mario Bros., Donkey Kong, The Legend of Zelda

    Collections series Influential Video Game Designers
    Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen.You may have never heard Shigeru Miyamoto's name, but you've probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer in the late ... En savoir plus

    $34.99 CAD

  • Web Game Developer's Cookbook, The

    Using JavaScript and HTML5 to Develop Games

    par Evan Burchard ...
    Collections series Game Design
    Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code!Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game ... En savoir plus

    $37.99 CAD

  • Learning C# 7 By Developing Games with Unity 2017

    Learn C# Programming by building fun and interactive games with Unity

    Develop your first interactive 2D and 3D platform game by learning the fundamentals of C\#Key FeaturesLearn the fundamentals of C\# 7 scripting to develop GameObjects and master the basics of the new UI system in Unity 2017Build and develop your 2D game right from scratch and extend it to 3D while implementing the principles of object-oriented programming and coding in C\# 7Get to grips with the ... En savoir plus

    $47.99 CAD ou Gratuit avec Kobo Plus